[WinMac] Quake II [WAS:Re: Darker PC graphics...]


Dan Schwartz(expresso[at]snip.net)
Sun, 28 Feb 1999 12:05:09 -0500


        Alex,

        Please start at the top on the thread and re-read it closely. To refresh
your memory, it started about a game developer that created a game on the
Mac and carelessly ported it to the x86 platform.

        And if you followed the thread, there were some very important discussions
about various gammas and how they affected scientific (lab) presentations.

        In general, I don't give a damn about games... I merely used the original
editorial to launch the cross-platform graphics display thread.

        Yours truly,
        Dan

At 11:49 AM 2/28/99 -0500, Alex wrote:
>> Alex,
>>
>> You bet I'm not familiar with QuakeII...
>>
>> * I don't f*** around with windoze 95;
>>
>> * And I have better things to do with my time!
>
>Then don't use analogies of software you've never used and don't know
>what you're saying. It's detrimental to the list. I don't care about
>Quake II or any other game (I USED to play once in a while...). What I do
>care about is people who talk out of other cavities because they feel
>compeled to say something.
>
>This is not a personal attack Dan, but in your need to have an answer for
>everything you often give long dissertations on stuff you really don't
>know too much about or have had little experience with. This hurts the
>whole list because people take you at face value and believe what you're
>saying and even quote you.
>
>I suggest we take the time to research things and do our best to make
>sure that the information we're providing is accurate and replicatable.
>If you just heard something or just think that's the way something should
>work, then say so! But don't be authoritative on things you're not a 100%
>sure of. This of course includes me :)
>
>Alex Dearden
>pata@doglover.com
>
>
>* Windows-MacOS Cooperation List *
>
>

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