[WinMac] Re: Darker PC graphics than Mac graphics?


Alex Dearden(pata[at]tampabay.rr.com)
Sat, 27 Feb 1999 11:20:34 -0500


> I doubt that many users today are still stuck on 16 colors (VGA palette).
>256 colors is a different story, especially in the target audience of
>college students. Yes, they may have the latest VooDoo 8 megabyte AGP video
>card in their brand new 450 mHz Gagway computer in their dorm room with an
>ethernet Internet connection; but when they play Quake II the color palette
>is dropped from 32 bits down to 8 bits... And it just may get left there.

Obviously you haven't played Quake II! With a Voodoo card or any other
OpenGL compatible chipset, Quake runs on 16 or 24 bit mode (see the
readme). And as is the case with many of these W95 games that take
control of your hardware, the resolution gets switched back to whatever
it was before the game was run. So I'm afraid your Quake analogy is
invalid.

I would think user knowledge would be at fault here. A lot of people
don't know the difference between 8 or 16 bit. I once had a boss, he was
the owner of a Print Shop, and he called me into his office because hie
monitor was going crazy when he ran Photoshop. He said he couldn't work
like this, what had happened to his PC, etc, etc. So I take a look and he
had his monitor set to 256 colors so a everything was posterized.
Swithching it to 16 bit solved his problem. But he didn't even know what
16 bit was. And this guy worked in color graphics...

Alex Dearden
pata@doglover.com

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